.NET 5

Vi är på episod 5, vad passar bättre än att då prata om .NET 5. Microsoft jobbar mot ett .NET efter att .NET började bli spretigt, med .NET Framework, Mono och .NET Core. Daniel och Johan pratar om statusen på ihopslagningen och vad som är nytt .NET 5.

https://devblogs.microsoft.com/dotnet/announcing-net-5-0-preview-8/
https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers

Xamarin.Forms Projects – Second Edition

The second edition of Xamarin.Forms Projects is now published. You can buy it from Packt or Amazon. It will also be available in other book stores.

More Information

An example-driven guide to help you build native cross-platform mobile apps using Xamarin, .NET Core 3, and Visual Studio 2019.

Set up Xamarin.Forms for building native apps with code-sharing capabilities

Understand the core aspects of developing a mobile app such as its layout, UX, and rendering

Use custom renderers to gain platform-specific access

Discover how to create custom layouts for your apps with Xamarin.Forms Shell

Use Azure SignalR for implementing serverless services in your Xamarin apps

Create an augmented reality (AR) game for Android and iOS using ARCore and ARKit, respectively

Build and train machine learning models using CoreML, TensorFlow, and Azure Cognitive Services

Xamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality and machine learning.

Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You’ll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You’ll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory.

By the end of this book, you’ll be ready to develop your own native apps with Xamarin.Forms and its associated technologies such as .NET Core, Visual Studio 2019, and C#.

Develop mobile apps, AR games, and chatbots of varying complexity with the help of real-world examples

Explore the important features of Xamarin.Forms 4 such as Shell, CollectionView, and CarouselView

Get to grips with advanced concepts such as AR and VR and machine learning for mobile development

Poco2Js

We have started to develop a web version of WordRoom. We will use web socket to communicate with our backend. All messages (POCOs) that is used in our versions of WordRoom is written in C#. We don't want to rewrite all messages to JavaScript for use with web sockets. To solve this problem we created a tool called "Poco2Js", it is available at CodePlex, https://poco2js.codeplex.com/. What it does is that it convert .NET POCOs to JavaScript classes. You just choose an assembly and all types in the assembly will be converted to JavaScript classes.