Daniel Hindrikes
Developer and architect with focus on mobile- and cloud solutions!
Developer and architect with focus on mobile- and cloud solutions!
I den här episoden prata Daniel och Johan om något som är nödvändigt i nästan alla applikationer, säkerhet. De pratar om att hantera identiteter, autentisering och säkerhet i allmänhet. Områden som de pratar om är bland annat Azure AD B2C, autentisering i .NET Core, autentisering i Xamarin appar och App Service Environments i Azure. Azure […]
With Uno, you can build native apps and Web Assembly apps with C# and XAML using WinRT (UWP) APIs. In this episode, Daniel is talking with Jérôme Laban, the CTO of Uno Platform about what Uno is, the history of Uno, the current state of Uno and much more. Jérôme Laban on LinkedIn: https://www.linkedin.com/in/jeromelaban/ Jérôme […]
Det är snart dags för semester, men innan det passar Daniel och Johan på att prata genom vad som är nytt i Xamarin.Forms.
Christopher MANUE has worked as a mobile developer for over 10 years, he has for example worked with the MSN and Deezer apps. In this episode, he shares some of his experience and tells us some weird stories from developing high scale apps.
Recently on Mobile World Congress, Microsoft announced HoloLens 2. In this episode, I met Jimmy Engström to talk about what’s new.
During Swetugg in Stockholm, I sat down together with Glenn F. Henriksen and talked about event-based serverless architecture. We had a great conversation where we talked about, EventHub, EventGrid, ServiceBus, Functions and much more.
For the second episode of App In The Cloud I invited the Program Manager of Xamarin.Forms, David Ortinau. I and David are talking about how Xamarin.Forms have evolved and the news in the upcoming version of Xamarin.Forms.
I have started a new podcast, App In The Cloud! In the first episode, I will speak with my old friend Karl-Henrik Nilsson about patterns and anti-patterns in the cloud.
In the book Xamarin.Forms Project by me and Johan Karlsson there is a chapter about how to build an AR app using ARKit, ARCore and UrhoSharp. In the podcast, The Code Behind, (in Swedish) that we are recording we speak about that topic. So if you don’t speak Swedish, this is a great chance to […]