Add custom tiles to map in Xamarin Forms

If we want to use other maps than the platforms default in our apps we need to provide tiles to the map view. To do that we need to create a custom renderer per platform. iOS In iOS we need to create an url template that contains {x}, {y} and {z}. Those be replaced with […]

  7/5/2016 - 12:40 PM

Using the symbol enumeration for icons/symbols in Windows 10 universal app

If you are developer and not a graphic artist it is always a challange to find/create icons. Windows 10 has a symbol enumeration that you can use that contains the most common icons/symbols (you find the complete list of symbols here: https://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.xaml.controls.symbol.aspx). The not only look good they are easy to use to, just use […]

  8/6/2015 - 1:19 PM

Pivot in Windows 10 universal apps

If you are a Windows Phone developer I guess you are familiar with the Pivot control. In Windows 10 the pivot control has taken the step into desktop apps. Pivot is a easy way to navigate between pages in your app. To navigate to an other page in the control just click the header or […]

  7/31/2015 - 10:44 AM

SplitView in Windows 10 universal app

One of the new controls in the SDK for Windows 10 universal apps is the SplitView control. I guess you have seen the apps with the hamburger menu. If you want to create an app with a hamburger menu I recommend you to use SplitView. The control is splitting the views/pages in two parts, the […]

  7/30/2015 - 2:49 PM

Using compiled bindings in your Windows 10 universal app

One of the news in the Windows 10 SDK is that you can use compiled binding. In pre Windows 10 bindings was created in run time. When you’re building your windows universal app for windows 10 you can created bindings in compile time. This to boost the performance of the bindings, compiled bindings will make […]

  5/2/2015 - 5:16 PM